Xbox series x wrap - Doom: The Dark Ages
This rotator was created for the Doom: The Dark Ages line of products launch. Its purpose was to both show the artwork inside and out side of the wrap, but to also demonstrate the function of the product.
Xbox X 2TB Galaxy Black Special Edition
Look at the stars. Look how they shine for you. From our use of lighting to render angles, each product we visualize for Xbox is portrayed with steadfast consistency. For the launch of the Series X 2TB Galaxy Black SE, our goal was to create something inspiring, while remaining true to the Xbox brand.
Xbox design lab - Fallout
A small sample of the renderings created for Xbox Design Labs Fallout series of products. Created for my favorite series of video games, this was the first game IP specific product available on Xbox Design Lab. I created a series of renderings to show how the product looks, as well as various color combinations that could be created in Xbox Design Lab.
Xbox series x wrap - Mineral camo
Along with the Starfield animation, this animation was created for the launch of the Xbox Series X console wrap. In this project I worked with another artist to take their animations, and apply it to a scene that reflects the Mineral Camo design. Between the color and the name, I felt like a deep underground cavern was a perfect setting for this wrap to live in.

Responsibilities: Texturing, Environment, Lighting, Rendering, Post FX
Xbox design lab - vapor
A small sample of the renderings created for Xbox Design Labs Vapor series of products. Each of these top cases are created by injecting two colors of plastic into the mold at the same time. This results in a unique product every time. I created a series of renderings to show how the product might look, as well as various color combinations that could be created in Xbox Design Lab.
Xbox series x wrap - Starfield
Along with the Mineral Camo animation, this animation was created for the launch of the Xbox Series X console wrap. In this project I worked with another artist to finish a project that had already been started.

Responsibilities: Texturing, Rendering, Post FX
Xbox design lab - Call of duty
A small sample of the renderings created for Xbox Design Labs Call of Duty: Black Ops 6. I created a series of renderings to show how the product looks, as well as various color combinations that could be created in Xbox Design Lab.