hasbro - Digital Model Artist
A collection of work produced during my time at Hasbro as a digital model artist. My primary role involved digitally painting 3D models for use in packaging renders and manufacturing guides. In addition to production assets, I was also brought onto several projects to create high-quality renderings for marketing and promotional materials. These pieces supported everything from internal presentations to retail campaigns.
Haslab - Rancor
As part of Hasbro’s HasLab initiative, the Black Series Rancor was a premium large-scale collector’s figure designed to bring cinematic presence to the 6-inch Star Wars line. Standing over 17 inches tall with intricate sculpting and full articulation, the Rancor was supported by a suite of digital assets and presentation materials used for promotion and development.

I contributed to the project as a digital model artist, handling detailed texture painting and rendering. My work supported marketing visuals and internal approvals, helping bring this iconic creature to life for collectors and fans.
Tier Unlocks
To complement the Rancor’s imposing presence, a series of unlockable figures and accessories were developed to expand the display potential and storytelling opportunities for collectors. These included a newly sculpted Luke Skywalker, a decorated Gamorrean Guard, a set of bone accessories, and a printed cardboard backdrop inspired by the pit scene from Return of the Jedi.
Digital Toy photography
As part of my role, I created cinematic renderings in Blender to showcase how figures might be posed and photographed by collectors. These “inspiration shots” were designed to evoke the energy of classic Star Wars scenes, helping fans imagine the storytelling potential of each release.
The Black Series: box art
I was responsible for digitally painting character models used across multiple production stages. These high-fidelity assets served dual purposes: first, as manufacturing guides to ensure accuracy in physical production, and second, as the primary asset used in renderings featured on the front of the packaging.

During the plastic-free packaging initiative, these digital renders became the primary visual for collectors—replacing traditional window boxes and offering a clean, cinematic presentation of the figure inside.
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